Hey, so today I wanna talk about a video game that has been a part of my life since childhood and apparently everyone else’s too! Coming out originally in 2008, De blob is a platformer that has a small irregularly shaped blob (hence the name) that has the power to color the world that he lives in with the power of paint. This being especially useful as Chroma City, the place he lives(?) or sleeps(?) in, is being invaded by INKT, a corporation entirely bent on taking the world’s color away, leaving nothing but empty, barren black and white landscapes. It’s essentially a fight between those who want to live a life of freedom in color and INKT who want a world without it.
Right, but this ain’t about that. This is about what this game does artistically. First, its presentation. I think, while in today’s standards, there’s absolutely no doubt that it doesn’t look all that appealing. Oh god, the character models. But what stands out about this game is its style. The UI (User Interface) is always important in a game, as it’s used to translate to the player how the game operates. Animation helps a lot with that and it makes up a big part of this game’s personality. Everything that moves on the screen is wonderfully spaced so you get enough of what you’re and what you need to do. And from the way that everything jumps when you touch it, to the characters themselves being expressive and showing you how they feel through their movement, this game does so much with what little it has.
And my favorite part has GOT TO BE THE MUSIC! When you gain color, it plays a little ditty. Each color has a specific sound to it for each song and the more color there is, the more music you hear. This type of progression of the music helps make doing anything in the game more immersive, as the sound that plays follows along with the music playing throughout the level. And all of it culminates together to create a gaming experience that you seriously can’t forget. Which is probably why so many people remember it from their childhood. Nostalgia everyone.
I feel this is a great unveiling of Michael Rakowitz’s project as a whole. ‘The Invisible Enemy Should Not Exist’ is the name of the project which seems to be a protest against the destruction and frankly pillaging of Iraqi art to be put in Western museums. A common and most striking theme about the collection is the use of Iraqi labeled products in the sculptures or on the outside of the Lamassau. The labels all say “Product of Iraq” which is a great way of showing how far off some of our understanding of the origins of some of these pieces truly rooted from.
The crowd suggests that this demonstration was successful and all who could draw the nerve were able to speak their hearts at the stage and explain some of their frustrations with such a faulty system. Those few got to be the burning spears of the offense of police and judicial reform. You can tell he really tried to capture the raw emotion the man was feeling when he had to say these words. It’s painful and the fact that the “I’M SORRY!!” is in red is just another painful reminder to just how hopeless and empty those words feel now, just as they did back then.
A powerful scene yet one of many in Steve Mumford’s collection of drawings and paintings of his day to day in New York. With the BLM movement in full swing and all of the demonstrations going on this was obviously a great opportunity for him as well as helping spread awareness through his art.
The empty space of the crowd with only a few heads poking out and the only one given much detail being the one with a microphone, speaks volumes to how many people of color felt, feel and are feeling when police reform doesn’t change.
A great way to describe it is like the voice inside your head, you can’t make it any louder however hard you try or at least that’s what it feels like when no amount of protest, demonstrations, phone calls or hugs feel like enough and you’re left there to fight an insurmountable, inconceivable, unrepeatable fight.
Some museums in Basel, Switzerland, had issued for a quick reopening as museums are necessary for the “mental well-being of all” and as long as public health precautions are in place, their reopening do not pose a threat to the public.
The museums arguments were that typical visits do not accumulate a grand abundance of visitors and, while the world is in such a strange and uneasy time, visiting the museums are important to people’s cultural benefit as well as their mental health.
Most governments across Europe have proposed for stricter lockdown measures as well as curfews in an effort to slow the spread of COVID-19. Museums are struggling financially to stay open as a second major lockdown was placed. They are hoping to end the lockdown on museums before spring, but the vote on whether or not to end the lockdown won’t be until June.
Museum curators continue to argue the importance of the community being engaged with its cultural history and how the continuation of a lockdown may halt the education and culture which comes with visiting the museums.
At the Taposiris Magna Temple in western Alexandria, Egypt, archaeologists discovered 16 burial shafts. In one of those shafts, they discovered a mummy who found a gold foil tongue in its mouth.
This practice of being buried with a “golden tongue” was to ensure that the dead would be able to speak to the court of Osiris in the afterlife in order to decide the deceased’s fate.
Led by Kathleen Martinez of the University of Santo Domingo in the Dominican Republic, she identified two important finds in the mummies. She reported to CNN that one of the mummies “bears gilded decorations showing Osiris, the god of the afterlife, while the other wears a crown decorated with horns and a cobra snake on the forehead.”
Findings of funeral masks and marble masks that date back to the Roman and Greek periods show the importance of preserving one’s soul in the afterlife and ensuring those people get to meet with the Gods in death in order to live a fulfilling and harmonious eternity. These findings also show the amount of great craftsmanship that went into such creations that were going to be buried with the dead rather than be on display for everyone to see. It shows us how important both life and death were to this culture.
About a decade ago, two thieves stole several pieces of artwork, including Picasso’s Head of a Woman, at the National Gallery in Athens. Since the break-in, museum curators have heightened their security system but new research suggests that the painting may still be in the country.
Head of a Woman was painted in 1939 using a cubist style. The painting has a muddy, blue-green background and the head of the woman is made using sharp, geometric lines and shapes. She wears a white shirt and has black hair. Like most Picasso portraits, the composition of her face is all awry as her mouth is placed on her right cheek and her nose extends below her mouth.
The painting itself was gifted to the National Gallery in 1946 in recognition of the resistance of the Nazi agenda in Athens.
The heist itself is among one of the biggest that Athens has ever seen. Security footage shows the two men removing the paintings from the walls and setting off alarms away from the paintings to stray away the guards. Eventually, two men were arrested for the heist, but the leader behind this group has not been found.
Authorities were hoping to retrieve the stolen pieces to return to the museum to celebrate its recent renovation. The National Gallery is scheduled for reopening on March 25th to commemorate the 200th anniversary of the Greek War of Independence.
Taking pictures in games has become essentially just as important to me as actual photographs. They still carry that same feel of capturing a moment in time where you stopped to appreciate where you were. I wondered how serious other people took this medium of photography (if we can even call it that) and I’m glad that Gideon Jacobs is here to answer that question! Take a look how he explains video game photography and its importance.
Nick Cave, a black artist who tackles the social injustices of racism with the power of art, creates an intricate piece of work from 7,000 name tags that spells out the well known phrase “Love Thy Neighbor”. It symbolizes the connectivity of the community he lives in and how he shares his space with others that he cares about. The piece comes out to be around a “70-foot-long mosaic” that is an inspiring sight for all to appreciate. We will always need more representation of our POC and LGBTQ artists, no matter the substance, so check him out.