My Creative Hero 

by: Zeth Vejar Shigeru Miyamoto  “More than retiring, I think about the day I fall over.” -Shigeru Miyamoto.  Shigeru Miyamoto is my personal Creative Hero specifically in character and game design. He created one of my favorite games of all time. The Legend of Zelda. Which also have multiple sequels to the game, with manyContinue reading “My Creative Hero “

How the Art Style of Nintendo’s Animal Crossing Series Helped Make it a Successful Franchise

The Animal Crossing series is a Nintendo franchise that allows a social, interactive, and creative play style. Originally released in 2001 in Japan for the Nintendo 64 as Animal Forest, the series has flourished and grown with every game that has been released. The franchise was created by Katsuya Eguchi and Hisashi Nogami and mainlyContinue reading “How the Art Style of Nintendo’s Animal Crossing Series Helped Make it a Successful Franchise”

Artistically Speaking: Mario+Rabbids and Characterization

So recently, I’ve been trying to complete some video games on my Nintendo Switch to save space, and one game that I’ve decided to come back to was Mario + Rabbids: Kingdom Battle. I know, I know, the concept itself sounds pretty insane and don’t even get me started on the guns. But despite allContinue reading “Artistically Speaking: Mario+Rabbids and Characterization”

Why Nintendo’s The Legend of Zelda: The Wind Waker Will Always “Age Well”

In 2003, Nintendo released their 10th installment of The Legend of Zelda series with The Wind Waker for the GameCube. Fans were ready for another adventure with Link as just a few years prior, both The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora’s Mask were released for the Nintendo 64.Continue reading “Why Nintendo’s The Legend of Zelda: The Wind Waker Will Always “Age Well””